Projects with this topic
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Unity audio manager for easy handling of sound effects and music.
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F2P, and simple 1st person obstacle avoiding hyper-casual indie game for mobile devices with a variety of levels with unique designs and music
https://play.google.com/store/apps/details?id=com.warmAppGames.tunnelRushMania
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Unity Package for easy Discord Game SDK installation
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Plug-in for Unity game engine for easy implementation of animated health bars
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This project runs tests and creates builds using gitlab-ci in a unity3d project. https://game-ci.gitlab.io/unity3d-gitlab-ci-example/
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Traffic3D: A Rich 3D Traffic Environment to Train Intelligent Agents
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My first hypercasual game
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n. A naturally occurring solid material from which a metal or valuable mineral can be profitably extracted.
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Kick off fully set up Reaper projects for Unity timelines with region, markers, named tracks, render settings and import timeline video imported ready to work on sound design
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Localization is a simple solution to manage and switch between multiple languages using structured JSON file exported from an Excel sheet which can be simply shared and iterated over without having to change anything in Unity. It handles dynamic language switching, integrates with common text components, and simplifies the process of managing and updating translated content.
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Custom Transition provides a solution to make fast and easy transitions (through code) that handle multiple components and effects.
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Watermarker helps to safeguard the application's distribution by generating a unique hash file. This hash file, created based on a unique password, the project's COM and version, determines the presence of the application's watermark. Simply by providing or removing the hash file, the watermark presence can be controlled, ensuring seamless distribution and verification of the application.
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Hierarchy Header is a Unity tool designed to organize and enhance the appearance of the Unity hierarchy. It improves readability, making hierarchy management more efficient and visually appealing.
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Backtrace Reference is a Unity tool designed to quickly find all references to any GameObject within a project's hierarchy. Ideal for large or complex projects, it enables easy location and management of GameObjects, even when deeply nested.
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A powerful save manager for unity, that can save to Files, PlayerPrefs, SteamCloud. It supports XML/JSON serialization and GZip compressing.
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Курсовая работа студента сделанная мной под заказ
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