Projects with this topic
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Practice tasks using Json Serialization and Deserialization
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Arbeidskrav 1 for semester 2 - Backend Programming - Gokstad Akademiet
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Project from the book "Head First C#" by Andrew Stellman and Jennifer Greene
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A user control for .NET which expands on the TreeView control to give the ability to reperesent a directory structure.
Mirrored from: https://github.com/michael-valdron/directory-tree
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Audo visualizer for general purpose audio integration.
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Practice project just for fun - but also it would be nice to have something that works
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Project from Chapter 1 in "Head First C#" by Andrew Stellman and Jennifer Greene
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An C# implementation of Shamir's Secret Sharing.
Forked from https://github.com/shinji-san/SecretSharingDotNet
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Bu proje, bir telefon rehberi sistemini mikroservisler mimarisi ile geliştirmek amacıyla .NET Core kullanılarak hazırlanmıştır.(This project was prepared using .NET Core to develop a phone book system with microservices architecture.)
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A project to automatically align synchronous (RF) HiFi and linear audio captures to a video RF capture for VHS-Decode
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Hospital Automation System in C# with SQL database
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Minimal basit düzeyde bir Windows form Dama Tahtası uygulamasını .NET 8.0 versiyonunda geliştirilebilir olarak tasarladım. (I designed a minimally simple Windows form Checkerboard application that can be developed in .NET 8.0 version.)
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Zombie Killer demo game built in Unity is a fast-paced 2D survival shooter where the player fights endless waves of zombies and earns points for every kill. The game features responsive player movement, shooting mechanics, wave spawning, and realistic camera shake for impact. It includes a health and UI system, particle effects on collisions, and smooth transitions between gameplay, game over, and congratulations scenes. Designed to showcase clean C# architecture and modular Unity systems, this project focuses on creating an engaging, optimized, and visually dynamic gameplay experience
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Modern ve kullanıcı dostu otel rezervasyon yönetim sistemi. ASP.NET Web Forms, Entity Framework ve Telerik UI ile geliştirilmiştir.(A modern and user-friendly hotel reservation management system developed with ASP.NET Web Forms, Entity Framework, and Telerik UI.)
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A 2D TileVania platformer demo built in Unity. The player explores levels with smooth movement and climbing mechanics, collects coins, and encounters hazards across multiple scenes. Features include: scene persistence for score, lives, and enemies, a game manager handling UI and level flow, checkpoints with respawn logic, collectibles with sound effects, enemy interactions, Cinemachine camera with state-driven framing, player animations for idle, walking, climbing, and death, and unique background music and sounds.
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