Projects with this topic
-
Original Windows science-fiction command game built with Godot 4.7.2 .NET and C#/.NET 8. Operate the Asterion Facility, dial discovered destinations, manage a specialist team, and resolve a six-operation campaign through a pause-and-plan tactical prototype.
Updated -
A unity plugin that provides a window where you can directly increase version numbers of your game without having to open the project settings
Updated -
GitHub fork of cagritaskn/SplitWire-Turkey (MIT). External fork lineage, original authors and contributor profiles: UPSTREAM_ATTRIBUTION.md
Updated -
RDP Guard monitors failed RDP sign-in attempts in the Windows Security log and blocks abusive remote IP addresses through Windows Firewall.
Updated -
An C# implementation of Shamir's Secret Sharing.
Forked from https://github.com/shinji-san/SecretSharingDotNet
Updated -
Guided hands-on C# basics course: a numbered sequence of self-contained lessons, each with a README, starter code (before/) and a worked solution (after/). Ideal for beginners. Keywords: csharp, dotnet, programming, oop.
Updated -
CRM/back-office system for gyms — member accounts & authentication, trainer scheduling, and membership billing. Modular monolith backend (ASP.NET Core + PostgreSQL) with a React/TypeScript frontend.
Updated -
-
A production-ready ASP.NET Core Web API built with CQRS, MediatR, FluentValidation, EF Core, filtering, and pagination. This project demonstrates clean request handling, validation pipelines, and scalable API design patterns using modern .NET practices.
Updated -
Extends System.ComponentModel.DataAnnotations with validators for formats the native framework doesn't cover — IPv4/IPv6, SemVer, MAC addresses, GUIDs, URLs, port numbers, dates, and more. Performance-oriented, extensively tested, zero dependencies
Updated -
-
Complete guide to implementing save and load systems in Unity using PlayerPrefs, JSON, Binary serialization, Cloud Save, Autosave techniques, encryption, and best practices.
Updated -
SuCoS (JuiCeS, in Portuguese) is a Static Site Generator written in C#.
Updated -
-
Personal fun project - aims to become an RTS style civ builder with intelligent breeding logic.
Updated -
C# ASP.NET Core - News Portal | Modular Monolith (Articles, Users, Engagement) | TalTech University Project
Updated -
C# ASP.NET Core - News Portal | RESTful API Monolith with Full CRUD | TalTech University Project
Updated -
C# ASP.NET Core - News Portal | Blazor WebAssembly SPA Client | TalTech University Project
Updated