Projects with this topic
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RenderSmith is a modular AI-powered visual world system that transforms generated images and videos into persistent, named, and reusable assets. Through human approval, scene decomposition, and structured asset creation, it enables the building of expandable, continuous worlds composed of identity-locked components that can be recomposed, inherited, and extended across infinite environments. https://roxanneardary.com/rendersmith/
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Icon Sprite Cutterは、1枚の画像に並んだアイコンやスプライトを、個別のPNGパーツとして切り出すためのGUIツールです。
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ForgePipe is a blazingly fast desktop utility designed for game developers and digital artists. It watches a designated input folder and automatically compresses, converts, and routes massive raw assets (Images, Video, and Audio) into highly optimized game-ready formats in real-time.
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Additional graphics and AI for MasterMind.NET https://federicoboccaccio.wordpress.com/mastermind-net/
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Gothic Blender Assets Pack
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Godot 3 Plugin for Procedural Heightmap-based Open World using Tilemaps
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PSX Retro Asset & Shader Pack for Unreal Engine
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Simple solution to all asset management issues
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This tool can be used to verify the integrity of, extract, and package new .TOC and .DATA files for Shadowrun released on PC in 2007.
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Some Free and Open Source Godot 4 3D Game Objects and Assets
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A free basic platformer tileset (16x16), perfect to use in gamejams and for prototyping platform games.
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