Projects with this topic
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This repository contains a simple package that enhances the inspector and the hierarchy of the Unity Engine.
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n. A naturally occurring solid material from which a metal or valuable mineral can be profitably extracted.
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Localization is a simple solution to manage and switch between multiple languages using structured JSON file exported from an Excel sheet which can be simply shared and iterated over without having to change anything in Unity. It handles dynamic language switching, integrates with common text components, and simplifies the process of managing and updating translated content.
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Custom Transition provides a solution to make fast and easy transitions (through code) that handle multiple components and effects.
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Watermarker helps to safeguard the application's distribution by generating a unique hash file. This hash file, created based on a unique password, the project's COM and version, determines the presence of the application's watermark. Simply by providing or removing the hash file, the watermark presence can be controlled, ensuring seamless distribution and verification of the application.
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Hierarchy Header is a Unity tool designed to organize and enhance the appearance of the Unity hierarchy. It improves readability, making hierarchy management more efficient and visually appealing.
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Backtrace Reference is a Unity tool designed to quickly find all references to any GameObject within a project's hierarchy. Ideal for large or complex projects, it enables easy location and management of GameObjects, even when deeply nested.
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Simple configuration file system to store your projects data. I made this package for myself, but if you find it useful, feel free to use it in your projects.
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Start your own Custom Unity Package in a couple of Clicks; do normally cumbersome changes in the same way! Tested with 2020.3, 2021.3, 2022.2. and 2023.1.0a.
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