Projects with this topic
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A tile-laying board game. https://tiles.kevincox.ca
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OpenMW is an open-source open-world RPG game engine that supports playing Morrowind.
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Releases for Cosmonarchy: http://fraudsclub.com/cosmonarchy-bw
Weekly updates at: https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-release
We use the launcher for updates & downloads! https://fraudsclub.com/files/Fraud%20Launcher%202.zip
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Fast-paced reaction-skill game made on Mi'pu'mi day
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Minimalist puzzle cube made on Mi'pu'mi day
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An open source Minecraft re-implementation written from scratch
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Multiplayer platform shooter made on Mi'pu'mi day
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Tricky arcade puzzler made for Ludum Dare 49
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Experimental Unreal Engine project for learning and testing Tree State systems, A practical showcase of State Tree implementation, AI, quest etc...
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Reflective precision platformer made on Mi'pu'mi day
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Competitive territory game made on Mi'pu'mi day
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Spiritual arcade climber made on Mi'pu'mi day
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Very simple endless-runner inspired by the 70s disco era
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efikcoin official ecosystem / efikcoinofficialecosystem
CI/CD Catalog (unpublished)EfikCoin (EFIK) is the native BEP-20 utility and governance token of the EfikCoin official ecosystem on the BNB Chain. EFIK underpins on-chain governance, treasury management, staking rewards, and seamless payments across EfikCoin dApps. The ecosystem emphasizes a secure, auditable path for growth: admin-controlled initial setup with a future governance-driven upgrade path, multisig authorized control, and timelocked minting where appropriate to protect holders. The MVP delivers a live dashboard that reads data directly from deployed EFIK contracts, enables wallet-based governance actions, and provides real-time token metrics, activity feed, and market data integration—without relying on third parties for core data.
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Hello, traveler. I'd like to introduce you to my idea for a game called Radio Noise. Where several people on a procedurally generated map and appearing in a random part of the map, must find supplies, resources, weapons to build bases, shelters and equipment. In order to survive. Be the predator or be the prey. Build fortresses and industries to be the most advanced on the map.
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Community-made documentation website about AI in isiMotor2 sim racing games: https://sim-racing.gitlab.io/isimotor2-ai-docs/
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A small, mobile-first web game to pick a Spotify playlist for a round of “Beat by Beat”. Every Second Counts.
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