Projects with this topic
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Remake of the classic Avalon Hill Game Company wargame Afrika Korps, 3. ed.. Go here if you just want the materials
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My implementation of the Avalon Hill Games Company hex'n'counter wargame D-Day - Smithsonian Edition. See here if you just want the materials
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Efficient combining of intervals of numbers while keeping track of how frequent numbers within those intervals are featured.
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A simple and configurable UI to monitor the timeframe (ms) and the framerate (fps) in Unity3D.
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Flexible counters for golang, both atomic and non-atomic.
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Collection of utility modules written in Verilog
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The Counter container works on top of a std::map to ease the count of multiple elements. Inspired by the cool https://docs.python.org/fr/3/library/collections.html#collections.Counter.
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