C# is a general-purpose, multi-paradigm programming language.
Projects with this topic
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A library that allows you to manipulate with the console
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Test
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A simulator for our future-planned kernel, Nitrocid Kernel!
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A minimalistic 3D editor for creating track sections and trackside objects for MSTS & OR (Microsoft train simulator and Open Rails).
This app featurs batch shape creation with detailed part replication settings. You may create one project and then generate thousands of track shapes, listed in tsection.dat, in a few minuites.
.s and .sd files are generated automatically. However, it is your responsibility to put textures in required folders. Different image types may be used as textures during shape editing.
Import and export to/from .obj files which are supported by majority of 3D editors is provided.
ShapeDesigner's own projects are stored in .csv format, making it easy to preview and edit them with notepad or Excel.
As track shapes should be minimalistic and low-polygonal, typing vertex coordinates is considered here as the main shape editing method. However, different visual aids and edit commands are provided to make shape editing easier. Many feature ideas (but never source code) were inspired by Abacus TSM.
The own shape format allows separate editing of every polygon in the part as standalone primitive. But during conversion all points in the part which are having similar coordinates are automatically joined into one.
I hope that route makers will find this tool useful for making shapes not present in original X-tracks. You may also use it to create embankment or trackside forestry shapes.
Made by railfan for railfans. Have fun!
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Script Extender for Stronghold Crusader Definitive Edition
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TerraCraft is a 2D Survival game with multiplayer and modding support
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Platform-independent SiLA2 C# implementation with examples (currently based on .NET 10 including netstandard2.0 for base assemblies). Prior versions like 9.0.4 or 8.1.2 can be found as nuget packages on https://www.nuget.org. If you want to include the source code, check out the current repo or the according tag v.9.0.4, v.8.1.2, v.7.5.4 or v.6.4.1 with 1st figure representing the .NET SDK/Runtime version. Please take into account that v.10.2.0 has some significant improvements and versions prior to .NET 8 will not be supported anymore because they have reached EOS (End-of-Support).
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An C# implementation of Shamir's Secret Sharing.
Forked from https://github.com/shinji-san/SecretSharingDotNet
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A work-in-progress C# implementation of Git based on the libgit2 C project.
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Ryujinx Classic is a Nintendo Switch emulator, aims to revive the original project by improving the codebase, providing quality-of-life enhancements, and adding support for newer Nintendo Switch firmware and software.
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This module provides a comprehensive audit logging solution to track all user actions and data changes within the application.
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Modular monolith that exposes a GraphQL API and REST API. It is created with C# and .NET, EF, Hexagonal Architecture, Vertical Slicing, Screaming Architecture, Specification Pattern, Unit Of Work Pattern, Repository Pattern, CQRS, DDD, OIDC with Casdoor, IaC with Pulumi, Oceanbase (HTAP Database), Nats broker, Opentelemetry and docker for the development environment.
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SuCoS (JuiCeS, in Portuguese) is a Static Site Generator written in C#.
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AI LIMIT mod for integration with Archipelago (https://archipelago.gg/), a multiworld randomizer that shares items across different games to create a single unified multi-player game.
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