Projects with this topic
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A Java racing game exploring game development fundamentals, networking, and client-server architecture.
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Agility Ascension is an open-source dog agility training and competition simulation game designed for ages 5+. Players form a handler–dog team and progress through structured practice fields, distraction-heavy environments, advanced distance handling challenges, and competitive trials. The experience evolves from foundational skill-building into high-pressure performance scenarios shaped by the Leaf Module’s environmental effects and a modular progression system, ultimately leading into multiplayer global competition where teamwork, timing, and focus determine success. https://roxanneardary.com/agility-ascension/
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Lineage2TS is open-source MMO server platform focused on implementing fully featured Lineage 2 server in Typescript, supporting High Five client.
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A modular open-source investigative simulation platform where players use constitutional reasoning, structured evidence systems, and multiplayer collaboration to solve complex civic, legal, and criminal cases through logic-driven gameplay.
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Multiplayer Dots and Boxes game for Android. One player is the server, and the rest connect to them. Has player customization and in-game chat! Still in development, but fully compatible with version 2.0 of my NetDot protocol.
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a library designed to streamline creation of multiplayer games (or multiplayer anything really, as long as it uses a JSON packet structure) with python. A demo game made with pygame is included to provide an example of how to use it.
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Production-ready server-authoritative multiplayer Tic-Tac-Toe built with React/TypeScript and Nakama, deployed on Linode.
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A multiplayer trivia game with a C++ server and C# client.
Players can create rooms, join games, and compete in real-time trivia.
Built with SQLite for data storage and JSON for client-server communication.
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Code Breaker is a multiplayer team-based hero shooter created as part of the thesis project for my degree in Computer Science at Universidade de Santiago de Compostela. Although not a full fledged game, it offers a basic player loop from creating and finding matches to team based character selection and match functionality with different abilities.
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A multiplayer browser-based game built using htmx and Golang. Leveraging web sockets.
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Picross-style nonogram puzzles, but multiplayer.
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Joc en que quatre persones competeixen per mantenir el dit a la pantalla del mòbil més estona que els altres; qualsevol tàctica és vàlida —lo important és guanyar.
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Joc en que quatre persones competeixen per mantenir el dit a la pantalla del mòbil més estona que els altres; qualsevol tàctica és vàlida —lo important és guanyar.
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Just Cause 3 - Roleplay server's issue tracker http://justcauserp.com
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An online multiplayer Tetris game where you can show your friends who's the king! Made in React, Express and Redux.
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Session-based third person PvPvE action. Blood Edge is a session-based third person PvPvE extraction game where users play as vampires in a 19th century Gothic Revival setting
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A big experiment or "prove of concept" to render OSM tags in 3D, symbolic, not realistic: Controls: QCopter/Segway/Plane, Multiplayer, 3DMR.eu, Mapilary pictures. No active developmend, only some errors. See http://wiki.openstreetmap.org/wiki/OSM_go
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A virtual firetruck musuem https://firefightervision.com/
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