opengl
Projects with this topic
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MaXXvue is MaXX Interactive Modern Framework to build highly scalable, reliable visual applications. Written in C++17, MaXXvue leverages several decades of real world experience in building successful mission critical applications.
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Mirror of the main Gaia Sky repository hosted on Codeberg: https://codeberg.org/gaiasky/gaiasky
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Examples for the Magnum C++11/C++14 graphics engine https://magnum.graphics/
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Gambas is a free development environment and a full powerful development platform based on a Basic interpreter with object extensions, as easy as Visual Basic™.
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Lightweight and modular C++11/C++14 graphics middleware for games and data visualization https://magnum.graphics/
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NeuroTrace is a software application capable of reading, interpreting, and visualizing MRI tractography data. It was originally developed for a visual computing course. Since then, it has been expanded upon for various research projects, created by Besm Osman and Mestiez Pereira.
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Cross platform lightweight 3D graphics engine with flexible plugin system. Uses Qt6.
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Das Projekt ist eine 3D-Dungeon-Rendering-Engine, die mithilfe von OpenGL und Shadern eine dynamische Umgebung mit interaktiver Kamera und realistischen Lichteffekten darstellt. Es simuliert Dungeons mit Modellen wie Wänden, Fackeln und Schatztruhen und ermöglicht Bewegungen durch die Szene in First-Person-Perspektive.
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Dynamically creates a Crystal shard that has bindings for OpenGL.
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Dynamically generated OpenGL bindings for Crystal.
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3D model format specification and single header SDK. Supports skeletal animations, voxels and has the best data density
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Object oriented OpenGL library for Crystal. Give a bit of structure to your graphics programming.
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Common libraries and dependencies for Computer Graphics Labs.
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Loads and displays a WebP image.
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KawaiiRenderer-based render plugin for Kawaii3D. Uses API OpenGL 4.5 + ARB_bindless_texture.
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