Projects with this topic
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Gambas is a free development environment and a full powerful development platform based on a Basic interpreter with object extensions, as easy as Visual Basic™.
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A thermal Multiple Relaxation Time Lattice Boltzmann Method (Thermal MRT-LBM) solver using a D3Q27 lattice for the fluid dynamics and a D3Q7 lattice for the convection-diffusion equation modelling the thermal part. The solver is coupled to a live renderer using GLEW, GLM and OpenGL to enable live feedback of the entire simulation domain.
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Mirror of the main Gaia Sky repository hosted on Codeberg: https://codeberg.org/gaiasky/gaiasky
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Free Screensavers for Windows and MacOS
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Free screensavers for Windows 10/11
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100+ free screensavers for Windows
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150+ free screensavers for Windows
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Catch 64's submission for the 64brew Game Jam 2025. Programming by N64 Squid, Art by Gary Jones III
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A 3D Survival Voxel Game with OpenGL in Rust
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Lightweight and modular C++11/C++14 graphics middleware for games and data visualization https://magnum.graphics/
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Java™ Binding for the OpenGL® API http://jogamp.org
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Web presentation of Flow Render Engine an in-development, high-performance rendering engine with a layered RHI architecture. Currently implemented in OOP, with a transition to modern C++ and DOD underway, supporting OpenGL and Vulkan, and planned DX12 support. Showcases development progress and technical insights, the source code is currently not published. Includes references to Flow Labs Research, a public research group focused on exploring high-performance computing, high-performance rendering and modern graphics APIs in C/C++ mainly.
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A lightweight OpenGL rendering Engine.
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