Projects with this topic
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Gambas is a free development environment and a full powerful development platform based on a Basic interpreter with object extensions, as easy as Visual Basic™.
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Mirror of the main Gaia Sky repository hosted on Codeberg: https://codeberg.org/gaiasky/gaiasky
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Coursework archive for my MSc in Computational Physics at Aristotle University of Thessaloniki, including numerical methods, data analysis, programming, astrodynamics, quantum/solid-state ML projects, and OpenGL graphics assignments.
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Web presentation of Flow Render Engine an in-development, high-performance rendering engine with a layered RHI architecture. Currently implemented in OOP, with a transition to modern C++ and DOD underway, supporting OpenGL and Vulkan, and planned DX12 support. Showcases development progress and technical insights, the source code is currently not published. Includes references to Flow Labs Research, a public research group focused on exploring high-performance computing, high-performance rendering and modern graphics APIs in C/C++ mainly.
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Primitives and generic deriving for OpenGL/Khronos Standard Uniform Block Layout
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Lightweight and modular C++11/C++14 graphics middleware for games and data visualization https://magnum.graphics/
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Loads and displays a WebP image.
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Rendering and point-cloud generation toolkit for the PartNet and ShapeNet 3D shape datasets (ICCV 2021).
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