Projects with this topic
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Kiosk operator console for an Arduino-driven 4DX motion ride: JWT-gated Next.js UI with synchronized video playback, serial-port picker and live event logs over Socket.IO.
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Stream an LLM turn to a client over SSE, NATS or WebSocket — one event model, no transport dependencies.
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ICL : Intellisrc Common Library : This library can help you to write less code and speedup the development of your next great application. It is particularly designed to accomplish most of the common tasks required by backend services.
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Diagnostic toolkit for GitLab self-managed deployments in regulated environments
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Config-driven OpenAPI 3.1 → Gin/WebSocket/MCP/GraphQL server generator for Go
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The Syscrack desktop client.
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Motion Ride — a 4DX amusement attraction restored from archive: an Arduino motion platform replaying encrypted motion telemetry over serial, in sync with video on every operator screen.
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Express 5 + Socket.IO control service for an Arduino motion ride: streams AES-encrypted CSV motion telemetry over serial, syncs video across consoles, JWT auth, ride queue with emergency stop.
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Realtime WebSocket relay for the nomograph-claim substrate. Cloudflare Worker + Durable Object.
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PIrateRF transforms your Raspberry Pi Zero W into a portable RF signal generator that spawns its own WiFi hotspot. Control everything from FM broadcasts to digital modes through your browser - hack the airwaves from anywhere!
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Pronounced "HTTP" - because sometimes the best fucking code comes with wordplay. A Go library that does everything you need and nothing you don't. Spin up a production-ready server with middleware, WebSocket hubs, file uploads, static serving, request proxying with caching, and OpenAPI validation.
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API de notificacoes multi-canal assincrona com FastAPI: in-app, email, push WebSocket, monitor de precos com scraping e bot Telegram
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Aplicación móvil del juego "¡Stop!" desarrollada con Vue.js, Ionic Framework y Capacitor. Proporciona una interfaz dinámica y responsive, con comunicación en tiempo real mediante WebSockets y API REST.
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API RESTful y WebSockets para el juego "¡Stop!" – una app móvil de palabras por categorías. Desarrollado con Django, Django Ninja Extra y Python. Incluye gestión de partidas, rondas, respuestas y puntuaciones.
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A modern PiShock client leveraging their WebSocket V2 and ps HTTP endpoints.
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Key platform data integrations repo
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WebSocket proxy that allows clients to produce and consume messages from topics in Apache Kafka. Documentation can be found at https://kpmeen.gitlab.io/kafka-websocket-proxy/
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