Projects with this topic
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Applied Unknowns is an open-source action-adventure scientific sandbox where gameplay becomes structured contribution to a persistent, deterministic simulation. Players explore, experiment, and build systems that are measured, validated, and permanently integrated into the evolving world. Instead of traditional progression or disposable content, every meaningful action can become lasting infrastructure, shaping how the world functions for everyone.
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A virtual and mixed reality educational platform that implements the latest XR technology with active learning pedagogy.
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Documenting functionality of virtual and augmented reality hardware and software on Linux.
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PiVR has been developed to track a variety of animals in real time and present them with light stimuli. Manual can be found at www.PiVR.org, scientific publication at https://doi.org/10.1371/journal.pbio.3000712
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C++ QT Program that converts virtual reality videos into normal videos for viewing on any screen
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A simple implementation of the ArborXR SDK (https://documentation.xrdm.app/docs/devicepublicapi/) for Unreal Engine.
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Give another dimension to the professional life within Sofrecom by Harnessing virtual reality, Combining gamification and Blockchain, Modeling the company's building in 3D, Creating a gameplay with real-time interactions, Creating an NFTs marketplace.
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A small dive in Unreal Engine 5 and VR. This project was made for a course. The original idea was about having bowling in a Sword And Sorcery environment. For scope reasons, a lot of things weren't added.
The ambient music is Dungeon Ritual from Pen Of Chaos
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A virtual firetruck musuem https://firefightervision.com/
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Präsentation der Maturaarbeit "Virtual Reality im Unterricht" von Matteo Bittner, Kantonsschule Kreuzlingen, 2024. https://bittner.gitlab.io/virtualreality.bittner.it/
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Maturaarbeit an der Kantonsschule Kreuzlingen zum Thema Virtual Reality im Unterricht. Website
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Website zur Maturaarbeit "Virtual Reality im Unterricht" an Kantonsschule Kreuzlingen. https://matteo-bittner.gitlab.io/matura-vrlab-website
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ISA VR Application: Visualization Frontend
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ISA Eclipse Plugins: Analysis and Information Backend
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This repository contains the modified code of the original OpenVR-MotionCompensation SteamVR overlay. This code was used in a research project at the University of Copenhagen that investigated the use of VR while lying down. The related paper can be found at https://doi.org/10.1145/3544548.3580963 The modifications allow us to rotate the virtual world based on a tracker and also compensate for the pose of the controllers (this is new compared to the original project).
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Proyecto Plantilla con configuración inicial de VR con el XR Interaction toolkit de Unity para usarlo en proyectos.
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Virtual Museum where the user can buy virtual paintings, go into a virtual cinema and take a tour with the help of the virtual guide.
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Second year internship from ISIMA (French computer science engineering school). Mixed Reality Therapy is an application made with Unity to allow people to perform a therapy session. It is still a prototype !
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