Projects with this topic
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This is a Unity package that provides the basics for creating custom advanced Character Controllers.
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This Unity project is a roguelike game with a survivor and deckbuilding focus. Currently in development, the game challenges players to survive waves of enemies while utilizing a deck of cards to influence gameplay. The wave system and level progression are already implemented, alongside the core card mechanics, which allow players to strategize and adapt their playstyle as they advance through increasingly difficult levels.
Key Features (Implemented):
Card-based system for abilities and power-ups Wave-based enemy spawning system Level progression mechanicsTechnologies:
Unity engine C# scriptingPlanned Features:
Additional cards and abilitiesUpdated -
This is a work-in-progress 2D platformer developed in Unity. The project currently features basic mechanics such as running and jumping. The game will eventually include more complex elements like enemies, obstacles, and level progression. At its current stage, the focus has been on implementing smooth movement mechanics for the player character.
Key Features (Implemented):
Player running and jumping mechanicsTechnologies:
Unity engine C# scriptingPlanned Features:
Additional levels and obstacles Enemy AI and interactions Item collection and score systemUpdated -
gl-demo-ultimate-mgrabowski / Test Project
CI/CD Catalog (unpublished)Test
test123=123 test:test123 dataset openml datagit tabular parquet CSV Python JavaScript Java Docker HTML CSS Linux React PHP C++ TypeScript Android game Rust Go GitLab C Ansible API Bash python3 C# nodejs website web golang hacktoberfest Django bot Terraform dotfiles Kubernetes Angular MySQL cli Node.js Kotlin Laravel library Git Amazon Web S... PostgreSQL Windows Unity JSON WordPress Archived shishifubing js devops Ruby plugin shell MongoDB template bootstrap security AI discord automation html5 Spring Qt arduino blog documentation Vue.js Program LaTeX theme gui REST API machine lear... Express legend app ci vue Markdown flask node server docker-compose spring boot Flutter Lua debian in preparation iOS hugo vim R CSS3 minecraft trololoUpdated -
A simple procedural terrain generator written in C# for Unity.
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PostProcessBuild and MonoBehaviour for adding App Tracking Transparency to Unity iOS 14+ builds
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Analytics logger interface with concrete implementations for Firebase and Singular
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Hello, traveler. I'd like to introduce you to my idea for a game called Radio Noise. Where several people on a procedurally generated map and appearing in a random part of the map, must find supplies, resources, weapons to build bases, shelters and equipment. In order to survive. Be the predator or be the prey. Build fortresses and industries to be the most advanced on the map.
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Windsor.ai: Blegistrasse 15, 6340 Baar, Switzerland hello@windsor.ai VAT No. GB 208 3065 32 Geraldo Pereira Junior Affiliate Manager geraldo@windsor.ai Windsor Group AG Blegistrasse 15, 6340 Baar, Switzerland support@windsor.ai
dataset datagit parquet Python tabular CSV openml JavaScript Docker Java HTML CSS React PHP TypeScript Rust Android C++ Linux game GitLab C API Bash Ansible python3 nodejs C# web hacktoberfest golang website Go bot Terraform Amazon Web S... Kubernetes dotfiles Django cli Node.js Angular MySQL Kotlin Laravel Git library Windows PostgreSQL Unity minecraft machine lear... Flutter JSON plugin WordPress AI Archived devops Ruby js security template bootstrap shell automation discord Spring html5 Qt Vue.js arduino blog documentation Program REST API LaTeX theme legend gui Express app Markdown debian ci Lua flask node iOS in preparation server docker-compose shishifubing MongoDB spring boot vue hugo gitlab-ci vim RUpdated -
A virtual and mixed reality educational platform that implements the latest XR technology with active learning pedagogy.
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Unity audio manager for easy handling of sound effects and music.
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Shared Editor Tool Utilities for Unity [2017+] editor tool development. These are things I wish Unity had by default and/or things I am tired of writing over and over for every project.
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Rain World: ImGUI API (ImGUI, ImPlot, ImPlot3D, ImNodes, ImGuiColorTextEdit)
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F2P, and simple 1st person obstacle avoiding hyper-casual indie game for mobile devices with a variety of levels with unique designs and music
https://play.google.com/store/apps/details?id=com.warmAppGames.tunnelRushMania
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