Projects with this topic
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Zombie Killer demo game built in Unity is a fast-paced 2D survival shooter where the player fights endless waves of zombies and earns points for every kill. The game features responsive player movement, shooting mechanics, wave spawning, and realistic camera shake for impact. It includes a health and UI system, particle effects on collisions, and smooth transitions between gameplay, game over, and congratulations scenes. Designed to showcase clean C# architecture and modular Unity systems, this project focuses on creating an engaging, optimized, and visually dynamic gameplay experience
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A fast-paced open-source multiplayer shooter inspired by Tribes
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Code Breaker is a multiplayer team-based hero shooter created as part of the thesis project for my degree in Computer Science at Universidade de Santiago de Compostela. Although not a full fledged game, it offers a basic player loop from creating and finding matches to team based character selection and match functionality with different abilities.
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Basic plugin for a “Minecraft” Level to play a role-play arena shooter by the Panda Club & Tristan “ChainsawNinja” Magers
→ Currently works only with the Competition Level
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Humans VS Robots - Futuristic FPS Game
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An augmented reality shooter game in which you must kill zombies spawning all around you. It was made with Unity as a student project.
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A multiplayer first-person shooter where you have to kill zombies and survive, developed with Unreal Engine 4 as a student project.
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A community-first, multiplayer shooter game based on classic FPS mechanics.
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Top down shooter made with the Orx open-source game engine
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O(RUST) - клон известной игры Determinant на Rust
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Unity3D Space shooter tutorial with tags set for the beginning of each step.
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Personal forks of code related to Xonotic, a first-person arena shooter.
The code in this Gitorious project is in no way official, please refer to the official website for more information: http://www.xonotic.org
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An old ncurses-based space shooter game.
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