Projects with this topic
Sort by:
-
A Vulkan rasterizer developed during the Graphics Programming 2 course at Howest Digital Arts and Entertainment
Updated -
-
-
-
-
-
-
Lightweight and modular C++11/C++14 graphics middleware for games and data visualization https://magnum.graphics/
Updated -
Primitives and generic deriving for OpenGL/Khronos Standard Uniform Block Layout
Updated -
-
An experimental multiplayer sandbox game with optional VR support.
Updated -
Bandicoot: user-friendly C++ library for GPU accelerated linear algebra, integrating with CUDA, OpenCL, Vulkan
Updated -
Simple 3D game engine
ECS Fiber based job system Lua scripting Directional lights Resource system World and entity serilization ImGui ToolsUpdatedUpdated -
An example of using Wayland with Vulkan.
Updated -
-
-
-
Just another audio visualizer for Android, using Vulkan.
Updated -
Vulkan game engine in Haskell.
Updated