Projects with this topic
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An experimental multiplayer sandbox game with optional VR support.
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Virex is a high-performance Unity video texture renderer supporting 4K/8K playback, streaming, and immersive VR video including 2D/3D 360° and 180° content.
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Vulkan game engine in Haskell.
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Simple 3D game engine
Directional lights Resource system World and entity serilization ImGui ToolsUpdatedUpdated -
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Lightweight and modular C++11/C++14 graphics middleware for games and data visualization https://magnum.graphics/
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Vulkan graphics API bindings for Kit - low-level GPU compute and graphics
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An LD47 submission: https://ldjam.com/events/ludum-dare/47/orboros
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Engine-framework for building your engine.
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Web presentation of Flow Render Engine an in-development, high-performance rendering engine with a layered RHI architecture. Currently implemented in OOP, with a transition to modern C++ and DOD underway, supporting OpenGL and Vulkan, and planned DX12 support. Showcases development progress and technical insights, the source code is currently not published. Includes references to Flow Labs Research, a public research group focused on exploring high-performance computing, high-performance rendering and modern graphics APIs in C/C++ mainly.
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An abstract, cross-platform, low-level game engine/framework called RedFox
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Just another audio visualizer for Android, using Vulkan.
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