Projects with this topic
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Bedrock RMF — self-hosted NIST 800-53 Rev 5 / RMF compliance management (an eMASS / Xacta alternative): control implementations to the CCI, POA&Ms, evidence, HW/SW inventory, PPSM, STIG checklists, cloud inheritance. AGPL-3.0.
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Diagnostic toolkit for GitLab self-managed deployments in regulated environments
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Web presentation of Flow Render Engine an in-development, high-performance rendering engine with a layered RHI architecture. Currently implemented in OOP, with a transition to modern C++ and DOD underway, supporting OpenGL and Vulkan, and planned DX12 support. Showcases development progress and technical insights, the source code is currently not published. Includes references to Flow Labs Research, a public research group focused on exploring high-performance computing, high-performance rendering and modern graphics APIs in C/C++ mainly.
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Reproducible C++ benchmark comparing Data-Oriented Design (DOD) and Object-Oriented Programming (OOP) approaches for rendering performance, including scalar, SSE, and AVX optimizations.
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Free-Source MMORPG engine, based on DOD\ECS.
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