Lisp (LISP) is a family of programming languages with a distinctive, fully parenthesized prefix notation. The best-known general-purpose Lisp dialects are Racket, Common Lisp, Scheme, and Clojure.
Projects with this topic
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A game engine written in Common Lisp
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Dev How To wiki/documentation.
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reduce-algebra: a portable general-purpose computer algebra system, automatically mirrored from https://svn.code.sf.net/p/reduce-algebra/code/. Please visit the REDUCE Homepage, https://reduce-algebra.sourceforge.io/, to report any bugs or request assistance.
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An experimental multiplayer sandbox game with optional VR support.
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Lali Another Lisp Implementation
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Informatimago Common Lisp Library Documentation at http://www.informatimago.com/develop/lisp/doc/ Description at http://www.informatimago.com/develop/lisp/
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A pure standalone Common Lisp SBCL library for instants and durations based on Allen's time algebra.
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Embeddable Common-Lisp main repository.
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ergo is a project dependencies management program and project builder. Given a project stored in a git repository, ergo fetches the project and its dependencies (also git repositories), builds them, and loads, tests, or runs the project. Any git repository, public or private, can be a project or a dependency: there is no central index to register with. Each project selects the versions of its dependencies (branch, tag, release, or commit), and the versions actually used are recorded in a lock file, so that builds are reproducible.
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Detta repository innehåller min personliga Emacs-konfiguration. Målet är en modulär konfiguration som är enkel att underhålla över tid, med fokus på Org mode, kunskapshantering och Emacs Lisp.
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Pascal Bourguignon's personal emacs library. Description at http://www.informatimago.com/develop/emacs/
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A major mode for GNU Emacs to edit CL3 code.
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A modernized and enhanced dialect of Common Lisp designed to make Lisp's inherent power, flexibility, and elegance more easily accessible to Lispers and non-Lispers alike.
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A Common Lisp utilities library originating from the Zombie Raptor game engine project.
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An ACL2 clone of the bsd worm game (like snake)
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Plain text boilerplate removal using character n-gram frequency across a corpus. Builds a template model from a sample, filters files in a single linear pass, and validates automatically. Includes an obfuscated mode where the model is a set of integers and output filenames are hashed: the operator never reads the content. AWK for character processing, Bash for orchestration, Lisp layer planned for positional classification.
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