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由Dome Games開發 玩家扮演最後的信者,為了拯救神廟踏上旅途。遊戲以格擋為核心,透過格擋派生的技能來有效的清除敵人,並感受快節奏的戰鬥體驗。
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Игра, в которой игроку надо набирать коды из push-уведомлений на время.
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This project is created for Final Project Computer Networking Class
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An augmented reality shooter game in which you must kill zombies spawning all around you. It was made with Unity as a student project.
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This is a game made during the 48 hour Game Jam @ 091 Labs, May 2015 event. The theme was "What if all the conspiracies are true?" Role play as a member of the MIB, learn about happenings by interrogating witnesses on the street, and wipe their memories if they suspect the dangerous Truth!
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a game for ld#45 about not being human
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Classic whack a mole game with a little bit of touch of my 3D excercises.
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Source code for https://ironicnet.itch.io/weekly-delivery
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A small game written in C# on UWP with multiple levels, where the player has to navigate mazes avoiding enemies
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GGHF / upperwell
MIT Licenseupperwell proto type
this game source has moved to github :p https://github.com/teamgghf/upperwell/tree/main
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A Tic Tac Toe Unity game with an artificial intelligence that can play perfectly using a MinMax algorithm
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Implementation of the platformer game presented in the Udemy course "Der komplette C# Unity Kurs – Entwickle eigene 3D Spiele" by Dr. René Bühling. (https://www.udemy.com/course/csharp-gamedev/learn/lecture/9067402)
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A timekiller game, where a player have to escape a bird from tornado. The game map is made in japan style.
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Getting started with simple Battle tanks and AI developed in Unreal Engine 4.
This project is followed by Udemy Course: https://www.udemy.com/share/101WeuBUIecVZTRXg=/
IDE: VS2019 Community Unreal Version: 4.25Updated