Projects with this topic
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"Bricks and stones may break bones."
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LightweightDotsUtilityAi is a lightweight DOTS Utility AI framework for Unity game development.
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A plugin for evolving Behavior Trees for game AI.
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Alkaline Games Base for the Unreal Engine
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An example of using the EvolvingBehavior plugin to evolve game NPC behavior.
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You're a ball and have to choose the right color, to get over some barriers.
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A Tic Tac Toe Unity game with an artificial intelligence that can play perfectly using a MinMax algorithm
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A Vintage Story mod about metal works.
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Learning how to use PUN v2 to create multiplayer games with Unity 3D.
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Learning Project for the Unreal Engine course by GameDev.tv on Udemy.
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A simple project focusing on C++ and UE4
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This is my Dissertation that I'm moving to Android, hopefully with the intention of one day releasing it whilst it's more game worthy.
Until then, please enjoy the project for free: https://drive.google.com/open?id=1jFkxnRRMFP1qBG4xiExWeoLsSKKnIrWQ
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A little TicTacToe game, made with Unity.
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Infrastructure for Midnight Game project on IT camp I co-organised. Participants were to create bots to play given game. Includes server, game implementation, and client-side library. Game rules: https://www.overleaf.com/read/pmqfpzmhkgpm
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The Ghost Detector - an educational location-based museum game for children. For more details: http://iotgarage.net/projects/LocationAwareSmartSpaces
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