Explore projects
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A vulkan renderer being made to study computer graphics
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Amini Allight / Wayland Vulkan Example
Creative Commons Zero v1.0 UniversalAn example of using Wayland with Vulkan.
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IC Rainbow / gl-block
Apache License 2.0Primitives and generic deriving for OpenGL/Khronos Standard Uniform Block Layout
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Experimental Game Engine with Vulkan render
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Documents from the "Vulkan leak" both in russin (original) and english (translated).
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Implementation for the Cellular Automaton called "Brian's Brain" made in Rust with the Vulkan API.
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João Felipe Abrahan / ByteMaker_GameEngine
MIT LicenseProjeto de desenvolvimento de uma Game Engine multiplataforma com o objetivo de estudar o desenvolvimento de um software, computação gráfica e cmake.
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Alaksandar Suša / Frame GPU
Apache License 2.0A framework that provides a GPU abstraction with a Vulkan-like API and strongly typed resources.
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Vladimír Vondruš / magnum-extras
MIT LicenseExtras for the Magnum C++11/C++14 graphics engine https://magnum.graphics/
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Vladimír Vondruš / magnum-integration
MIT LicenseIntegration libraries for the Magnum C++11/C++14 graphics engine https://magnum.graphics/
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Tendsin Mende / tikan
Mozilla Public License 2.0A Rust/Vulkan based 3d engine, trying to use high resolution voxels to real-time ray-trace the final picture.
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