Explore projects
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Solarus Games / Solarus
Creative Commons Attribution Share Alike 3.0 UnportedFree and open-source 2D game engine.
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Kirinn / supersakura
GNU General Public License v3.0 onlySuperSakura, a modern engine for old visual novels etc.
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Llama Technologies / game-engine-cpp
GNU Affero General Public License v3.0A game engine written in C++. Includes a 3d model binary file analyzer for reverse engineering game model files.
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Benjamin Summerton / Masala
GNU General Public License v3.0 onlyAn experimental ChaiScript oriented video game engine.
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(Deprecated repo, now part of UGE) Light Windows GUI tool for testing HLSL shaders on the fly (part of UGE Editor).
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Tim Moehring / TeaEngine
MIT LicenseThe "Tea Engine" is a little project to learn the fundamentals of game engine architecture.
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Florian Oetke / mirrage
MIT LicenseA Vulkan based deferred renderer and simple game engine/framework
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Dustin Hollar / TerrainEngine
MIT LicenseA Terrain Renderer that can procedurally generate terrain.
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Frank Wylupek / Air Goose
GNU General Public License v3.0 or laterAir Goose is a game engine for 2D games with support for animations, text, collision, and audio. It is licensed under GNU General Public License, version 3 or later (GPLv3+).
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Chris Luntraru / tbs-rpg
MIT LicenseA lightweight, modular turn-based game engine. This was my bachelor's thesis and I do not intend to maintain it any longer. Feel free to use it for educational (or any) purposes.
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ZilverBlade / Shard3D_Engine
GNU Lesser General Public License v2.1 onlyShard3D Engine, a 2000s styled game engine running on Vulkan 1.3
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Samuli Piipponen / Teflon Engine
GNU General Public License v2.0 or laterAn OpenGL ES 2D middleware / graphics engine school project. Used Mikko Romppainen's code as base for creating and showing the window.
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