Explore projects
-
-
Wolf2D / Wolf2D
MIT License🎮 An experimental game engine written from scratch with SDL2 and C++.Updated -
TheNieznany / unknownNG Beta 4
GNU General Public License v3.0 or laterMy 2D game engine written in C++ and SDL2
Updated -
Dustin Hollar / TerrainEngine
MIT LicenseA Terrain Renderer that can procedurally generate terrain.
Updated -
Teddy Michel / TEngine2
GNU General Public License v3.0 onlyTEngine2 is a 3D game engine written in C++ with OpenGL.
Updated -
Samuli Piipponen / Teflon Engine
GNU General Public License v2.0 or laterAn OpenGL ES 2D middleware / graphics engine school project. Used Mikko Romppainen's code as base for creating and showing the window.
Updated -
Tim Moehring / TeaEngine
MIT LicenseThe "Tea Engine" is a little project to learn the fundamentals of game engine architecture.
Updated -
Chris Luntraru / tbs-rpg
MIT LicenseA lightweight, modular turn-based game engine. This was my bachelor's thesis and I do not intend to maintain it any longer. Feel free to use it for educational (or any) purposes.
Updated -
-
Kirinn / supersakura
GNU General Public License v3.0 onlySuperSakura, a modern engine for old visual novels etc.
Updated -
Solarus Games / Solarus
Creative Commons Attribution Share Alike 3.0 UnportedFree and open-source 2D game engine.
Updated -
ZilverBlade / Shard3D_Engine
GNU Lesser General Public License v2.1 onlyShard3D Engine, a 2000s styled game engine running on Vulkan 1.3
Updated -
(Deprecated repo, now part of UGE) Light Windows GUI tool for testing HLSL shaders on the fly (part of UGE Editor).
Updated -
-
-
Updated
-
-
Florian Oetke / mirrage
MIT LicenseA Vulkan based deferred renderer and simple game engine/framework
Updated -
Benjamin Summerton / Masala
GNU General Public License v3.0 onlyAn experimental ChaiScript oriented video game engine.
Updated -