Projects with this topic
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Official application for Giro3D, available at https://piero.giro3d.org
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The node providing a client side Web application animating a 3D rendered game board based on the game progress events.
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Realtime 3d flight tracker written in React and three.js
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An experimental stage visualizer in Three.js
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https://tchandelle.gitlab.io/doom.ts/
TypeScript port of the original DOOM, with Three.js renderer.
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This project merges two of my past project a video game 3d and a ppo deep reinforcement learning algorithm. The objective of the project is:
create an agent capable of playing to the game correctly. allow the game to have an auto-play mode to show the commands and functionality of the user. create a new openAI gym environment that allow also communication with js application. Create an abstract-based class for the ppo, capable of be used for any game just changing state space, observations ad actions.Updated -
react + typescript + three.js 3D 特效
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A visualization software for 3D chromatin chain 🧬 by University of Applied Sciences Stralsund.
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Dashboard for Megaman Legends tools and exporters https://megamanlegends.gitlab.io/
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Boda Zsolt szakdolgozat projekt, Debreceni Egyetem
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A threejs based tool for converting Shenmue animations to JSON
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Save State viewer and exporter for Misadventures of Tron Bonne https://megamanlegends.gitlab.io/motb/
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A ThreeJS/WebGL port of the famous "Bouncing Ball" demo that was originally made on the Amiga
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Tools for exporting assets from Megaman Legends 1 https://megamanlegends.gitlab.io/mml1-psx/
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Build an Angular 8+ library of 3D components, using the ThreeJS library to render the Scenes, Models, Cameras, Lights, Materials, etc., etc,
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