Projects with this topic
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A simple framework made in Godot 4 for creating renai games that use a phone-like interface to navigate "applications" and interact with characters.
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Hands of the Colossus is a singleplayer splitscreen puzzle platformer that puts your hand-eye coordination to the test. As a tiny and nimble dude with a bucket hat, you navigate challenging environments in first-person, relying on the immense power of a towering Colossus. While the Colossus moves slowly, its massive hands are essential tools - helping you reach hidden platforms, trigger mechanisms and collect coins.
The game was made for GMTK Game Jam 2024 in 96 hours by two dudes with no previous Godot experience. We hope you like it!
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Mirror of QuestSystem --
📜 A simple yet powerful quest system for Godot 4Updated -
A block game client compatible with Minecraft Classic made in Godot Mono
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Framework for writing Godot unit tests that run in scenes.
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Fork of Godot Engine https://github.com/godotengine/godot
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A unified launcher for most game engines.
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Unity-like raycasting for the Godot engine.
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An app to easily manage your godot projects and engine versions
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A Godot addon scoped kit for bootstrapping a game with some basic common features that I got tired of reimplementing over and over.
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A fast and efficient terrain generator written in C#
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Simplified simulation of a rover on another planet for educational purposes. The simulation is run and monitored on the teachers computer, with the students controlling the rover remotely over the Internet.
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Work-in-progress tower defense game taking place in space
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AStar pathing algorithm implementation in Godot, utilizing C++ dll for performance optimization.
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A Random Character Prompt Generator in Godot.
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