Projects with this topic
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A virtual and mixed reality educational platform that implements the latest XR technology with active learning pedagogy.
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Rain World: ImGUI API (ImGUI, ImPlot, ImPlot3D, ImNodes, ImGuiColorTextEdit)
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Traffic3D: A Rich 3D Traffic Environment to Train Intelligent Agents
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This repository contains a simple package that enhances the inspector and the hierarchy of the Unity Engine.
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My first hypercasual game
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Experimental stuff. This repo will likely be split into multiple repos for organization and licensing reasons.
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Memory Game – CardCaptor Sakura
A cross-platform memory game built with Unity, inspired by the CardCaptor Sakura series. The cards in the game are the nostalgic Clow Cards.
🩷 Main features and technologies:
✦ Addressables: used to load cards in scene and difficulty configuration assets dynamically
✦ Localization Package: multilingual support for wider accessibility
✦ Input System: modern and flexible controls for WebGL and Android
✦ Scriptable Objects: used to store difficulty configurations and manage audio clips for a custom audio system
This project was designed as both a technical study and a fun product, highlighting my experience in gameplay programming, architecture best practices, and cross-platform deployment.
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n. A naturally occurring solid material from which a metal or valuable mineral can be profitably extracted.
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This is a Unity package that provides the basics for creating custom advanced Character Controllers.
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Puzzle/adventure game with a metro train... https://theoratkin.itch.io/station-alpha
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A simple procedural terrain generator written in C# for Unity.
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This is a Unity package meant to ease the audio management inside the Unity engine.
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[Besiege] Adds a full scaling toolset to Advanced Building (plus other indispensable vanilla-compatible features and bugfixes)
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One click install and update Firebase and other Google SDKs using UPM and .tgz packages
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[Besiege] Fills in missing break/collision/action sounds. Also allows you to specify your own sounds!
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[Besiege] Displays block and level entity colliders.
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Language system is a Unity package for localizing small project, unlike the Unity's own package, this one is lighter and easier to use.
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