gamedev
Projects with this topic
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Source of Mana is an early-stage 2D MMORPG developed using the Godot 4 engine, with a robust server architecture built to support seamless multiplayer experiences. The game features 2D pixel art graphics, bringing a retro aesthetic to life with modern tools and techniques. Immersive and carefully designed maps are built through the Tiled map editor, offering a scalable and flexible environment for map-making. The development is heavily focused on establishing a solid technical foundation, including advanced client-server synchronization, efficient asset management, and support for a wide range of devices. We welcome contributors of all types of skills and would especially welocome pixel artists and programmers (any language, we mainly use GDScript). Join us on Discord/IRC to discuss more and get involved.
Latest releases: https://manasource.itch.io/source-of-mana Discord: https://discord.gg/QQA4QXsz | IRC: #sourceofmana
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Nostalgic recreations of the classic game Pong in various programming languages, providing an authentic OldSchool experience.
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Snake Game 2D: Classic arcade fun! Control the snake, eat, grow, and avoid collisions.
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An open wiki where game devs share information about the development of games.
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https://aiyumi3.github.io/S2online_kpop_arcadeS2/ online web-game Dino Mark (NCT) Catches Watermelons
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A single-page webapp containing a game using only html, css and dart - without using canvas
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A pattern matching snake game. Created during 48-hours Galway GameJam #4
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Global Game Jam 2016 entry
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A tiny gamejam game that is quite brave for it's size.
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A text adventure game made during my gamejam survival workshops.
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An open-world adventure game with horror elements.
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Unity 2021.2.2f1 based LudumDare 48 gamejam project
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