Projects with this topic
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fast paced action platformer roguelite
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Integration of the character Jenny Belle (by SlipperyT) into Luanti Engine (Experimental). This script uses the Mobs Redo API to make the NPC work.
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Projeto de jogo para meu trabalho de conclusão de curso
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The prototype of the game titled the Adventures of professor Łysolek made using the godot game engine 4.x + , and free media creation tools available on the web
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"The world most advanced game engine!" - mom
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Bevy plugin for input text
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[CC BY-NC-SA] A compendium of the community knowledge on game design and development
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A python library to generate decks of playing cards from SVG templates.
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Single-file C/C++ library for generating random 32-bit numbers using the PCG-XSH-RR generator.
Contains optional helper functions for generating numbers within ranges, ensuring unique results (e.g. making sure you don't get the same number three times in a row) and randomly shuffling arrays.
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Learn Godot 4.3 by creating a Wolfenstein 3D like game. Based on tutorials by Outback Nerd: https://youtube.com/playlist?list=PL4vjw0qHwNZIQZScBFaON0WGkz-BMyoCh&si=BHLijBZWy9alvxkU
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Top down shooter tutorial on Unreal Engine 5 following Gamedev Teacher course: https://youtu.be/hn98tbztoBg?si=FHwZ9iRJK6zx7CiX
Technology: Unreal Engine (5.1.1)
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Ground Collapse is a library, a tool, and a demo for creating infinite generative, tiled, 2D terrain or game levels. It uses constraint solving (with clingo), inspired by Wave Function Collapse.
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A Docker image containing tools necessary for Common Lisp game development and deployment. https://hub.docker.com/r/lockie/docker-lisp-gamedev
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Web-based implementation of the Shadow Hunters game (2025).
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Rudimentary flappy bird insipred game.
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