Projects with this topic
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Blazingly fast Entity-Component-System microframework
⚡ 📦 https://awkravchuk.itch.io/cl-fast-ecsUpdated -
Veloren is a multiplayer voxel RPG written in Rust. It is inspired by games such as Cube World, Legend of Zelda: Breath of the Wild, Dwarf Fortress and Minecraft.
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Prototype for a "metroidvania" type game coded using the Odin language.
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The prototype of the game titled the Adventures of professor Łysolek made using the godot game engine 4.x + , and free media creation tools available on the web
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Source of Mana is an early-stage 2D MMORPG developed using the Godot 4 engine. Mirror from Github: https://github.com/sourceofmana/sourceofmana
Latest releases: https://manasource.itch.io/source-of-mana Discord: https://discord.gg/QQA4QXsz IRC: #sourceofmana
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Blazingly fast behavior trees microframework
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Rendering Engine to do quick graphics prototyping.
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A heavily optimized yet flexible A* pathfinding algorithm implementation
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Framework for a project using the ODIN language (https://odin-lang.org), bringing together the useful features to a video game or application project.
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Project developed as part of my game development learning assignments from the course "Complete Godot 3D: Develop Your Own 3D Games Using Godot 4"
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A Docker image containing tools necessary for Common Lisp game development and deployment. https://hub.docker.com/r/lockie/docker-lisp-gamedev
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Nostalgic recreations of the classic game Pong in various programming languages, providing an authentic OldSchool experience.
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Projeto de jogo para meu trabalho de conclusão de curso
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