... | ... | @@ -32,7 +32,7 @@ They don't know how to fix the problem, but would give nothing more than for the |
|
|
**Proposed solution**: Rachel throws all the trash into a recycling bin - one by one.
|
|
|
Perhaps she needs to find the recycling bin first, or needs a powerup to lift the garbage.
|
|
|
|
|
|
[![View discussion](https://img.shields.io/badge/View%20discussion-grey.svg?longCache=true&style=for-the-badge)](https://gitlab.com/voadi/voadi/issues/4)
|
|
|
[![View discussion](https://img.shields.io/badge/View%20discussion%20❯-grey.svg?longCache=true&style=for-the-badge)](https://gitlab.com/voadi/voadi/issues/4)
|
|
|
|
|
|
## 2. The woods
|
|
|
|
... | ... | @@ -50,7 +50,7 @@ No one is devising a solution. |
|
|
It solves the problem and she is rewarded.
|
|
|
Still, the prey animals bicker on about whether eating a food product in their likeness reinforces The Carniarchy.
|
|
|
|
|
|
[![View discussion](https://img.shields.io/badge/View%20discussion-grey.svg?longCache=true&style=for-the-badge)](https://gitlab.com/voadi/voadi/issues/5)
|
|
|
[![View discussion](https://img.shields.io/badge/View%20discussion%20❯-grey.svg?longCache=true&style=for-the-badge)](https://gitlab.com/voadi/voadi/issues/5)
|
|
|
|
|
|
## 3. The castle
|
|
|
|
... | ... | @@ -68,7 +68,7 @@ Maybe Graybeard even taunts you along the way. |
|
|
In the final room, maybe you can just reason with him. Or maybe you have to choose between "violent" and "nonviolent" action.
|
|
|
Or maybe the beavers all storm in and announce that they're unionizing, I don't know.
|
|
|
|
|
|
[![View discussion](https://img.shields.io/badge/View%20discussion-grey.svg?longCache=true&style=for-the-badge)](https://gitlab.com/voadi/voadi/issues/6)
|
|
|
[![View discussion](https://img.shields.io/badge/View%20discussion%20❯-grey.svg?longCache=true&style=for-the-badge)](https://gitlab.com/voadi/voadi/issues/6)
|
|
|
|
|
|
## Finale
|
|
|
|
... | ... | |