Music Contribution Guide
First off, thank you for your interest in writing music for Vegan on a Desert Island (VOADI)! We are thrilled by your eagerness to help make this game awesome, and dearly cherish your contributions. This guide will help you get started writing music for VOADI.
VOADI is an Open Source video game, and the game's music will also follow this principle.
To summarize the license: you allow anyone to use your song for any purpose, including commercially, without asking or paying you, as long as they give you proper credit. Also, people who remix your song have to share their remix under the same terms. This summary is not a replacement for the actual license.
VOADI has a retro-game aesthetic, and the game's music should match it. There are no strict requirements (eg, the music doesn't need to be literally possible on an NES), but it should evoke people's memories of retro-gaming. To learn more about this philosophy, watch Shovel Knight and Nailing Nostalgia | Game Maker's Toolkit .
As a rule of thumb, musicians could stick to an NES or Game Boy style and then deviate from it only as much as necessary to make great sounding music.
Generally speaking, the game's atmosphere is relaxed—you cannot die, there are no enemies, and no immediate danger. However, Rachel is stranded on a desert island, the sun is beating down on her, and things are not excessively cheerful. This game isn't afraid to be quirky, weird, and eccentric, so feel to incorporate that into your music. A big part of this game's appeal is its sarcastic deadpan humor.
There are exceptions to this, depending on the area of the game. See the list of planned music below.
List of planned music
Last updated Jan 12, 2019.
The following list is under development and subject to change.
A sad song about the death of Rachel's stupid, selfish partner.
||Adam Kol / cosmicgem829||(ogg/mid)||★★☆|
Generic theme used for indoor places throughout the game.
There are various caves throughout the game that connect other areas or hold secrets.
|Dungeon 1: Plant Shop||
|Outside Graybeard's Lair||
|Dungeon 2: Graybeard's Lair||
Rachel's positive impact on the island is reviewed, and the locals wave her off as she sails home.
★★★ = Absolutely necessary: The game can't be released without this track.
★★☆ = Important: Sets a unique tone for this area, but another track could be reused in the worst case scenario.
★☆☆ = Wishlist: Would add detail and polish to the game.
Suggestions for creating music
For consistency, the game's soundtrack should have an NES style sound. This can be achieved by using 0CC-FamiTracker. If you don't have experience with this, you can compose music using any other method and deliver sheet music or a .midi file for someone else to convert into this format.
To submit a song, you may do one of the following:
- Upload your song into the VOADI chatroom: #voadi:matrix.org.
- Create a new GitLab issue and upload your file there.
- (Advanced) Create a GitLab merge request.
- Send your file in an email to
When you send us your song, please explicitly write "This song is licensed under CC BY-SA 4.0" so we can have your commitment to that in writing.
If you created the song digitally (eg in MuseScore or LMMS), we would appreciate if you also sent us the source file for the song.
Using your music
We'll make effort to respect your creative direction and communicate directly if we'd like to see a piece changed for whatever reason. That said, be aware that someone else may remix your music before including it in the game.
It's also possible we won't be able to include your music at all, possibly because we receive too many submissions.
We'll upload your music to OpenGameArt.org (giving you proper credit, of course) after the game is released, so that more game developers can benefit from your work.
Thanks again for your interest in VOADI, and we look forward to hearing what you come up with!