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Created date
WIP: Raise configuration warning when PhysicsBody/2D is scaled
!35614
· created
Jan 27, 2020
by
Rafał Mikrut
4.0
master
enhancement
topic:editor
topic:physics
usability
updated
Feb 14, 2020
Create spritesheet for SpriteFrames by drag and dropping.
!35572
· created
Jan 26, 2020
by
Dankan1890
4.0
master
enhancement
topic:editor
updated
Feb 14, 2020
Improve the editor export template downloader
!35568
· created
Jan 26, 2020
by
Rafał Mikrut
4.0
master
cherrypick:3.2
enhancement
topic:editor
usability
updated
Feb 14, 2020
Split the Always Show Grid checkbox into 3 options inside sub menu.
!35565
· created
Jan 25, 2020
by
FabiánLC
4.0
master
cherrypick:3.2
enhancement
topic:editor
updated
Feb 14, 2020
Add a "version" project setting, remove preset-specific version fields
!35555
· created
Jan 25, 2020
by
Rafał Mikrut
4.0
master
enhancement
topic:core
updated
Feb 14, 2020
SpriteFramesEditor: Improved import from spritesheet.
!35538
· created
Jan 24, 2020
by
Dankan1890
4.0
master
enhancement
topic:editor
updated
Feb 14, 2020
Make "Keep screen on" work on Linux
!35536
· created
Jan 24, 2020
by
Niklas Higi
4.0
master
enhancement
platform:linuxbsd
topic:core
updated
Feb 14, 2020
Improve InstancePlaceholder documentation
!35530
· created
Jan 24, 2020
by
Rafał Mikrut
4.0
master
cherrypick:3.2
documentation
enhancement
topic:core
updated
Feb 14, 2020
GLES3: Blit render target with appropriate texture filter.
!35517
· created
Jan 24, 2020
by
Rafał Mikrut
4.0
master
enhancement
topic:rendering
updated
Feb 14, 2020
Complete docs for abs, min, max, clamp, sign
!35512
· created
Jan 24, 2020
by
Rafał Mikrut
4.0
master
documentation
enhancement
updated
Feb 14, 2020
Use a fixed-width font for internal references in the editor help
!35508
· created
Jan 24, 2020
by
Rafał Mikrut
4.0
master
cherrypick:3.2
enhancement
topic:editor
updated
Feb 14, 2020
Unified named colors in RichTextLabel
!35505
· created
Jan 24, 2020
by
Rafał Mikrut
4.0
master
enhancement
topic:core
updated
Feb 14, 2020
Add relative pivot to control nodes
!35493
· created
Jan 24, 2020
by
Rafał Mikrut
4.0
master
enhancement
topic:editor
updated
Feb 14, 2020
Add hysteresis to PopupMenu
!35487
· created
Jan 23, 2020
by
Rafał Mikrut
4.0
master
enhancement
topic:gui
usability
updated
Feb 14, 2020
Allow changing the maximum renderable elements in the scene.
!35447
· created
Jan 22, 2020
by
Rafał Mikrut
4.0
master
enhancement
topic:rendering
updated
Feb 14, 2020
Remove the extension when importing textures into tileset editor
!35403
· created
Jan 21, 2020
by
Rafał Mikrut
4.0
master
discussion
enhancement
topic:editor
updated
Feb 14, 2020
Set the `title` tag in the HTML5 export immediately
!35382
· created
Jan 20, 2020
by
Rafał Mikrut
4.0
master
cherrypick:3.2
enhancement
platform:html5
topic:porting
updated
Feb 14, 2020
Make it possible to copy the Godot version identifier by clicking it
!35375
· created
Jan 20, 2020
by
Rafał Mikrut
4.0
master
cherrypick:3.2
enhancement
topic:editor
usability
updated
Feb 14, 2020
Added set_peer_timeout to NetworkedMultiplayerENet. Fixes #20056
!35349
· created
Jan 20, 2020
by
Rafał Mikrut
4.0
master
enhancement
topic:network
updated
Feb 14, 2020
Display scene file extensions in the editor only if there's ambiguity
!35320
· created
Jan 19, 2020
by
Rafał Mikrut
4.0
master
enhancement
topic:editor
usability
updated
Feb 14, 2020
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