Skip to content

GLES3: Blit render target with appropriate texture filter.

Rafał Mikrut requested to merge github/fork/ville2304/master into master

Created by: ville2304

EDIT: With this one can enable main viewport filtering by setting get_viewport().get_texture().flags to Texture.FLAG_FILTER. Useful for non pixel arty games rendered at lower resolution. GLES2 renderer was already working like this.

Merge request reports