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Created date
Add tolerance to move_and_slide_with_snap() max floor angle.
!36079
· created
Feb 10, 2020
by
Rafał Mikrut
4.0
master
enhancement
topic:physics
updated
Feb 14, 2020
Perform a single recovery step and reverse the maximum penetration instead of the sum before testing motion.
!35945
· created
Feb 06, 2020
by
Rafał Mikrut
4.0
master
bug
topic:physics
updated
Feb 12, 2020
Increase the KinematicBody default floor max angle to 46 degrees
!35744
· created
Jan 30, 2020
by
Rafał Mikrut
4.0
master
enhancement
topic:physics
updated
Feb 14, 2020
WIP: Raise configuration warning when PhysicsBody/2D is scaled
!35614
· created
Jan 27, 2020
by
Rafał Mikrut
4.0
master
enhancement
topic:editor
topic:physics
usability
updated
Feb 14, 2020
Physical Skeleton Alignment Fix
!35283
· created
Jan 18, 2020
by
Rafał Mikrut
4.0
master
bug
cherrypick:3.2
topic:editor
topic:physics
updated
Feb 14, 2020
Fixed `move_and_slide` `stop_on_slope`
!34988
· created
Jan 10, 2020
by
Rafał Mikrut
4.0
master
bug
cherrypick:3.2
topic:physics
updated
Feb 14, 2020
Prevent setting too big or too small Collision Mask and Layer
!34823
· created
Jan 04, 2020
by
Rafał Mikrut
master
bug
topic:physics
updated
Feb 14, 2020
Allow _integrate_forces() function to be called when defined in C++
!34785
· created
Jan 03, 2020
by
Rafał Mikrut
master
enhancement
topic:core
topic:physics
updated
Feb 14, 2020
Show errors in bullet code without DEBUG flag enabled
!34632
· created
Dec 27, 2019
by
Rafał Mikrut
4.0
master
enhancement
topic:core
topic:physics
updated
Feb 14, 2020
Fixed KinematicBody sliding in bullet
!34442
· created
Dec 18, 2019
by
Rafał Mikrut
4.0
master
bug
cherrypick:3.2
topic:physics
updated
Dec 26, 2019
Do not remove ragdoll collision layers after simulation disabled
!34313
· created
Dec 12, 2019
by
Rafał Mikrut
master
enhancement
topic:physics
updated
Feb 14, 2020
Enable Bullet DEBUG on debug builds.
!34236
· created
Dec 10, 2019
by
Rafał Mikrut
4.0
master
enhancement
topic:physics
updated
Feb 14, 2020
Check for motion in cast_motion() before doing Bullet convexSweepTest().
!34219
· created
Dec 09, 2019
by
Rafał Mikrut
4.0
master
bug
cherrypick:3.2
topic:physics
updated
Feb 14, 2020
AreaEnhancement
!33690
· created
Nov 18, 2019
by
Rafał Mikrut
4.0
master
bug
topic:physics
updated
Feb 14, 2020
feat(physics): add delta param to move_and_slide
!33653
· created
Nov 16, 2019
by
Jon Bonazza
4.0
master
enhancement
topic:network
topic:physics
updated
Feb 14, 2020
Kinematic body collision response fix (kinematic sliding bug)
!33636
· created
Nov 15, 2019
by
Rafał Mikrut
4.0
master
bug
topic:physics
updated
Feb 14, 2020
Create intermediate segments in ConcavePolygonShape2D.
!32979
· created
Oct 22, 2019
by
Rafał Mikrut
4.0
master
breaks compat
enhancement
topic:physics
updated
Feb 14, 2020
Add RVO collision avoidance
!32557
· created
Oct 04, 2019
by
Rafał Mikrut
4.0
master
feature proposal
topic:core
topic:physics
updated
Feb 14, 2020
fix area2d monitorable changes
!32299
· created
Sep 24, 2019
by
张亚坤
4.0
master
bug
cherrypick:3.2
topic:physics
updated
Feb 14, 2020
fix move_and_slide_with_snap cause artifact
!32297
· created
Sep 24, 2019
by
张亚坤
4.0
master
bug
topic:physics
updated
Feb 14, 2020
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