Explore projects
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Adrian Zaręba / MultiVRModule
MIT LicenseProject made for "Implementation of a Unity module that allows the creation of virtual meetings using VR glasses." Engineer's thesis
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A simple implementation of the ArborXR SDK (https://documentation.xrdm.app/docs/devicepublicapi/) for Unreal Engine.
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The aim of the VR development choros is for human and non-human (technical) actors to create an inclusive, multi-sensory soundscape as choros (ancient Greek χορός chorós = dance) with and in VR through physical movement.
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Proyecto Plantilla con configuración inicial de VR con el XR Interaction toolkit de Unity para usarlo en proyectos.
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Bachelor Thesis at the University of Osnabrück 2022 with LobVR
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Welcome to AR APP demo with Unity and VuforiaSDK
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Kyu Vulpes / vrpaste
GNU General Public License v3.0 or laterA simple program to help pasting into VRChat easier.
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Ben W / vr-physicsgun
MIT LicenseThis is a recreation of the physics gun from Garry's Mod inside of Unity.
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A AR-VR 2-player puzzle game used to evaluate communication methods for my Bachelor Thesis.
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Mike Leach / World Space Cursor
The UnlicenseA cursor for world space UIs which uses Unity's default UI system. Especially helpful for XR content.
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Mike Leach / World Space Crosshair
The UnlicenseA crosshair for Unity projects that exists in the 3D world space instead of screen space. Useful for interaction with 3D objects.
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latenzia is a multisensory Virtual Reality (VR) installation designed to demonstrate the critical role of human proprioception and tactility in creating a synaesthetic world access.
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Julien Vanelian / Play In Band
Creative Commons Attribution Non Commercial Share Alike 4.0 InternationalJeu 3D musical minimaliste en VR multijoueur réalisé avec Unity dans le cadre des projets tuteurés en licence pro DAWIN à l’IUT de Bordeaux.
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VR game in Unity, made on Friday afternoon VR sessions at Friesland College (year 3). Focused on graphics.
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