Explore projects
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traffic3d / Traffic3D
Mozilla Public License 2.0Traffic3D: A Rich 3D Traffic Environment to Train Intelligent Agents
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GameCI / unity3d-gitlab-ci-example
MIT LicenseThis project runs tests and creates builds using gitlab-ci in a unity3d project. https://game-ci.gitlab.io/unity3d-gitlab-ci-example/
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F2P, and simple 1st person obstacle avoiding hyper-casual indie game for mobile devices with a variety of levels with unique designs and music
https://play.google.com/store/apps/details?id=com.warmAppGames.tunnelRushMania
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Take-home project for our awesome new colleagues.
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We're porting GTA: San Andreas to Unity!
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Gabriel Le Breton / RogueSharpTutorialUnityPort
MIT Licensehttps://github.com/Olivexe/RogueSharpTutorialUnityPort with unity3d gitlab-ci integration :D Look at pipelines or just try the webgl project: https://gableroux.gitlab.io/RogueSharpTutorialUnityPort
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A timekiller game developed in Unity3d. A player have to move the ball far from saws to escape from them.
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Denchyaknow (Dennis) / Portfolio
MIT LicenseThis is my portfolio that is a static site made with a NodeJS React and Gatsby stack. I currently maintain this repo with Netlify.
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A timekiller game, where a player have to escape a bird from tornado. The game map is made in japan style.
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TermWay / CiTemplateUnity3D
MIT LicenseCI Template for Unity3D.
Get Unity3D licenses, Build on different Unity3D versions, Run Unity3D tests, Generate all-in-one script file and unity package and host them on a gitlab page, Update a snippet with the all-in-one scriptUpdated -
TermWay / TimeframeUI
MIT LicenseA simple and configurable UI to monitor the timeframe (ms) and the framerate (fps) in Unity3D.
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Bruno Massa / Sprawlopolis
MIT LicenseDigital implementation (Unity) of the board/card game Sprawlopolis, by Steven Aramini, Danny Devine, Paul Kluka
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a package for Unity3D with util scripts and resources
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HamerSoft / SjwagMeister
MIT LicenseA code generation client for OpenApi Specs and strongly typed API (runtime) client made for Unity3D.
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Ruben Hamers / Howl
MIT LicenseA library to run embedded scripts in a Unity3D application, currently supporting Lua only.
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