video game
Projects with this topic
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[2021 | WORK IN PROGRESS | C++/SFML | Age 33] Mupoa: Bo pu! To the unknown.
A game in the "Mupoa" world.
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Semester long project for my CPSC4160, 2D Game Design class. The game is a strategy RPG inspired by the likes of Shining Force, Fire Emblem, and Final fantasy Tactics.
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Clemson CPSC 4810 Game Design project. Created by Tracey King, William Luttrell, and Alexzander Stone.
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Arkanum is a 3D FPS action-adventure game in which you control a thief with magical powers of attraction and repulsion. Made with a custom engine using DirectX11 API, this is our final project for our Master in Creation of Videogames at UPF (2019).
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Final project for the HMI course at ENSIIE. It is a 2D platformer with a special emphasis on feedback, UX, and affordance.
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Simple game with Rogue like inspired elements written in C and runs in terminal
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Simple Card Matching game written in C and using the ncurses library
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The game that teaches theoretical chemistry with all the fun of a Crazy-Golf course.
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Citadels board game implemented with Unity using Photon for networking.
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Dragon Ball Z: Budokai Tenkaichi 3 (PS2) encyclopedia
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College sub-project for the EVHI course (Highly Interactive Virtual Environment).
Date : Hiver 2021 Auteurs : Damien Marillet, Marius Le Chapelier Encadrant : Vanda Luengo
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A 2D small game that uses black holes, gravity and time dilation to fight against space invaders.
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Personal project for the learning process of developing a usable game engine with C++ and SDL2.
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