pygame
Projects with this topic
-
Wireless-networked particle swarm simulator
Updated -
Natural Selection on python3
Updated -
PAC-MAN Description
The Pac-Man was originally known as Puckman in Japan, is the initial game in the Pac-Man series. It was created by Toru Iwatani and released by Namco in 1980. The yellow, pie-shaped Pac-Man character, who travels around a maze trying to eat dots and avoid four mean ghosts, quickly became an icon of the 1980s.
Rules:The player, control the yellow, circular Pac-Man using either keyboard arrows. The goal is to move Pac-Man around the maze like screen gobbling up all dots before the four ghosts get you.
The four ghosts are all different colors. The ghosts begin the game in the "ghost cage" in the center of the maze and roam around the board as the game progresses.
If the Pac-Man collides with a ghost, he loses a life, and the game restarts.
If Pac-Man eats one of the four power pellets available on each level, the ghosts turn dark blue and Pac-Man is able to eat the ghosts.
Once a ghost is gobbled up, it disappears-except for its eyes, which run back to the ghost cage.
Occasionally, fruit and to her objects appear on the screen. If Pac-Man gobbles those up then he earns a point bonus, with different fruit worth different values.
The game ends when Pac-Man has lost all of this lives. (usually three)
Updated -
Building Space Invaders Using PyGame Python and random
Updated -
The Lord of the Rings/LotR/魔戒/指环王——本程序乃是复刻魔戒LCG中文卡牌,将这个有10年情怀的桌面纸牌游戏原封不动的搬到电脑上以供玩家单人快速体验其流程。
Updated -
-
My notes regarding computer graphics (pygame, opengl)
Updated -
Python checkers via cooperation mode by local net
Updated -
Juego pygame. nivel 1: vista superior, modificadores y generadores de enemigos. nivel 2: plataforma, enemigo estatico y dinamico
Updated -
A quick remake of the old but gold snake game with pygame.
Updated -
-
Base on book: Pro Python Best Practices: Debugging, Testing and Maintenance
Updated -
A command-line game to play with Hitchcock's films
Updated -
Game made in Python
Updated -
A combination of the Tiled-based game (part 2) and Pathfinding projects (contains Dijkstra's and A* algorithm), based on the KidsCanCode tutorial. Develop with pygame (python3).
Updated -
-
Alien Invasion Arcade Game in Python 3 Frontend in Pygame
Updated -
大富翁游戏设计与实现,该仓库旨在对我们的大一年度项目计划进行整理,使用更多的模块划分和OOD的相关知识
Updated -
A particle based "game".
Updated -
An AI for the popular mobile game 2048.
Updated