opengl
Projects with this topic
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Game fixing framework that focuses primarily on render-related issues. Also serves as the injection base for all of my game-specific mods, and used as a general performance monitoring tool. New features are added with each game modified.
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Gambas is a free development environment and a full powerful development platform based on a Basic interpreter with object extensions, as easy as Visual Basic™.
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3D model format specification and single header SDK. Supports skeletal animations, voxels and has the best data density
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Lightweight and modular C++11/C++14 graphics middleware for games and data visualization https://magnum.graphics/
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Manages GenICam compliant GigE cameras. GigE Vision for Linux. Qt GUI. GenICam in a mvc TreeView. QtOpenGL pipeline to view and record video.
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MaXXvue is MaXX Interactive Modern Framework to build highly scalable, reliable visual applications. Written in C++17, MaXXvue leverages several decades of real world experience in building successful mission critical applications.
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The tool to preview how materials behave in a physically-based rendering workflow.
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An experimental ChaiScript oriented video game engine.
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Integration libraries for the Magnum C++11/C++14 graphics engine https://magnum.graphics/
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A repository that contains example programs for getting familiar with EGL on the Raspberry Pi. The examples will run OpenGL ES from the command line without needing X11 running.
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Examples for the Magnum C++11/C++14 graphics engine https://magnum.graphics/
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Basic engine components. Ecc, Core, Engine, Shaders and 3rd party dependences.
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2019 (Year 3), C++, OpenGL, GLSL, C#, Unity
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A tracing debugger for core profile OpenGL
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A game engine for isometric games
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A (incomplete) Shadertoy XScreensaver screensaver
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