opengl
Projects with this topic
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A (incomplete) Shadertoy XScreensaver screensaver
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A tracing debugger for core profile OpenGL
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Gestion d'un grand nombre d'éléments (variable) dans un environnement 3D à l'aide d'un octree.
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Projet libre s'inscrivant dans l'UE traitement d'image, enseigné par Gilles Burel à l'UBO, Brest
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A Terrain Renderer that can procedurally generate terrain.
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TEngine2 is a 3D game engine written in C++ with OpenGL.
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An OpenGL 3.3 3D game engine / Middleware library. This is not a good engine! It was an experimental school project and after using it with another project I've noticed that it would require heavy changes to work with other stuff!
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An OpenGL ES 2D middleware / graphics engine school project. Used Mikko Romppainen's code as base for creating and showing the window.
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The "Tea Engine" is a little project to learn the fundamentals of game engine architecture.
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A lightweight, modular turn-based game engine. This was my bachelor's thesis and I do not intend to maintain it any longer. Feel free to use it for educational (or any) purposes.
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making everything look like a nail since 2011
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OpenGL spritebatch implementations/examples in GLES 2.0 and GL 2.0, written in C.
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A real-time 3D fluid simulation implemented on the GPU
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Game fixing framework that focuses primarily on render-related issues. Also serves as the injection base for all of my game-specific mods, and used as a general performance monitoring tool. New features are added with each game modified.
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Using GLSL and OpenGL, we wrote simple particle systems to simulate some eye-catching 3D explosions and smoke using quads.
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