Projects with this topic
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Implementation of the Smoothed Particle Hydrodynamics Method using the Template Numerical Library
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Fluid Simulations Made Easy: A Practical Guide for Developers
🌊 Fluid dynamics is notoriously intimidating, often hidden behind complex calculus and academic jargon. This project bridges the gap between dense research papers and practical, readable code.
Instead of getting bogged down in 3D rendering pipelines or shaders, this repository focuses 100% on the physics. We build everything in pure 2D using standard JavaScript and an HTML5 Canvas. By stripping away the visual noise, it becomes incredibly easy to understand the algorithms, debug the math, and see exactly how particles interact. Once you understand the core mechanics here, the math translates directly to 3D in any modern game engine.
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Library and graphical tools for running SPH and N-body simulations.
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Code and manuscript for "Adaptive Compressible Smoothed Particle Hydrodynamics"
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Code and manuscript for "Robust Solid Boundary Treatment Method for Compressible Smooth Particle Hydrodynamics"
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A real-time 3D fluid simulation implemented on the GPU
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// Project from 2009-2012 // Cross-platform CFD library for mesh-free simulation and visualization of incompressible flows using Smoothed Particle Hydrodynamics (SPH) methods.
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