SDL2
Projects with this topic
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SDL2 single header file C library for a 2D grid
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Projet de 1ère année de DUT, 1ère semaine spécial
𝘌𝘯 𝘤𝘰𝘭𝘭𝘢𝘣𝘰𝘳𝘢𝘵𝘪𝘰𝘯 𝘢𝘷𝘦𝘤 CHARNAY Louis, MAADOUR Dalil
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Valgrind/Memcheck suppression generation for projects using SDL2/OpenGL.
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Node based sound generator written on C++/CMake with ImGui, also supports WAV format
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Periodic signal analysis on GPU with C++ and OpenCL
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Kernel convolution Image processing application with GLSL shaders written on C++
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Program written on C++ to analyze how to use FFT with different signals
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Semester long project for my CPSC4160, 2D Game Design class. The game is a strategy RPG inspired by the likes of Shining Force, Fire Emblem, and Final fantasy Tactics.
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TXLin is my attempt to recreate a TXLib-compatible library (TXLib is a library that makes it easier to draw graphics under Windows, http://ded32.ru) that works under Linux and Mac OS X.
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Personal project for the learning process of developing a usable game engine with C++ and SDL2.
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L-systems visualized with turtle graphics using SDL2
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GPU Flying Edges implementation using Vulkan
Based on: https://gitlab.kitware.com/vtk/vtk/blob/master/Filters/Core/vtkFlyingEdges3D.cxx
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石を十個 (Ishi o jū-ko / 10 stones) is a game, where you are challenged by clearing lines of 10 blocks. This is achieved by positioning falling blocks in a matching position.
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A simulation of simple creatures evolving to do simple tasks
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A puzzle game for the Android platform combining Match-3 gameplay turn-based space combat. Written in C/C++.
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