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Allow _integrate_forces() function to be called when defined in C++

Rafał Mikrut requested to merge github/fork/afauchille/integrate-forces into master

Created by: afauchille

At the current moment in Godot, _integrate_forces() can only be called if it is defined in a script. It should be allowed to define this function in C++, in order to be able to customize the physics of a RigidBody-derivated class in custom modules.

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