Explore projects
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A simple raytracing voxel engine using OpenGL
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C++ Raytracer implementation following "Ray Tracing in One Weekend"
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Kian Shepherd / PyRays
GNU General Public License v2.0 or laterA python raytracing library that uses Rust as a back end for raytracing the scene.
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Ray tracing engine written in C++, adapted from a previous Python project.
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Bidirectional path tracer in Rust
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xmdr / Illumina
Creative Commons Attribution Non Commercial 2.0 GenericReal time raytracing engine written in C (C++ is wrongly detected .h files)
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Ross Bamford / Raymondo
MIT LicenseRasterising & Ray-tracing in C# with SIMD vectors, based on the book "Computer Graphics From Scratch" by Gabriel Gambetta.
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PyHole is a general relativity ray tracing code written in Python and OpenCL. It includes an easy to use interface for interactive analysis of the dynamics around arbitrary axisymmetric stationary space-times.
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Project donne in the context of a course on Scientific Programming
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Michael Ingold / RefractRT
MIT LicenseRefractRT is a Modeling & Simulation engine for ray-tracing photon paths as they refract through a voxelized physical medium.
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iiit-public / raytracer
GNU General Public License v3.0 or laterA computational camera simulation.
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High performance raytracer using light spectra for more physically accurate and stunning effects!
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Implementing a raytracer in C++ with OpenGL and QT.
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