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A 2d game engine written in golang for GNU/Linux.
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Benjamin Summerton / Masala
GNU General Public License v3.0 onlyAn experimental ChaiScript oriented video game engine.
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Frank Wylupek / Air Goose
GNU General Public License v3.0 or laterAir Goose is a game engine for 2D games with support for animations, text, collision, and audio. It is licensed under GNU General Public License, version 3 or later (GPLv3+).
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Celeste Privitera / New Input Map Module
Mozilla Public License 2.0Plugin for Godot Engine 3.1 that replaces the engine Input methods. It makes easier for the programmer to implement a custom control remapping option in their games.
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nihil / taengine
MIT LicenseBase game engine built in C++ for practice and experiment with game development.
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Celeste Privitera / Snow Wars
GNU General Public License v3.0 onlyAn online and couch party-game made for Devember 2019.
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This is the home of Rusty Beagle 2D, a 2D renderer and light-weight 2D game engine.
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Celeste Privitera / Log Base Class
MIT LicenseA base class for a videogame log, like a journal, or a quest log, or a bestiary, developed for Godot Engine 3.1.
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Celeste Privitera / Quest Log Class
MIT LicenseA quest log mainly made for role-playing videogames, to store and manage quests and objectives. Developed for Godot Engine 3.1.
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Celeste Privitera / RPG Template
MIT LicenseGodot Engine template to make RPG Maker style games.
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Chris Luntraru / tbs-rpg
MIT LicenseA lightweight, modular turn-based game engine. This was my bachelor's thesis and I do not intend to maintain it any longer. Feel free to use it for educational (or any) purposes.
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Tim Moehring / TeaEngine
MIT LicenseThe "Tea Engine" is a little project to learn the fundamentals of game engine architecture.
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