Explore projects
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Benjamin Summerton / MonotonePolygonTriangulation
GNU General Public License v3.0 onlyDart code & Interactive demo of how triangulation of a Monotone Polygon.
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Software for embedded systems which uses Computer Graphics to create in real-time a estimate representation of the Computer Vision obtained by Autonomous Cars.
Logbook of the Project (in Portuguese): https://goo.gl/JFWCDY
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Tijana Mijatović / PathTracer
GNU General Public License v3.0 onlyA C++ implementation of ray tracing and (volumetric) path tracing algorithms.
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Bidirectional path tracer in Rust
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A music sheet player with Unity and Leap Motion
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xmdr / Illumina
Creative Commons Attribution Non Commercial 2.0 GenericReal time raytracing engine written in C (C++ is wrongly detected .h files)
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FCGL - AG eHumanities / GigaMesh
GNU General Public License v3.0 or laterThe GigaMesh Software Framework is a modular software for display, editing and visualization of 3D-data typically acquired with structured light scanning (SLS) or structure from motion (SfM).
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Basic 2D triangulation. Note: It is not angle-optimal at all.
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ART Development Team / ART
GNU General Public License v3.0 onlyART is a command-line system for physically based image synthesis. https://cgg.mff.cuni.cz/ART
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EduceLab / OpenABF
Apache License 2.0A single-header C++ library of angle-based flattening algorithms
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EduceLab / ACVD
CeCILL-B Free Software License AgreementA library to perform fast simplification of 3D surface meshes
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Vector Matrix Operations. Implemented in Python using NumPy library.
My lab assignment in Interactive Computer Graphics, FER, Zagreb.
Created: 2020
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Drawing a Line in OpenGL and Bresenham Line Algorithm. Implemented in Python using pyglet, Python OpenGL interface.
My lab assignment in Interactive Computer Graphics, FER, Zagreb.
Docs in "DokumentacijaIRGLabosi" under "2. VJEZBA."
Created: 2020
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