Explore projects
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An implementation of the Reversi game, using C++ and Qt for the UI
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Erich Gatejen / gslotgame
Boost Software License 1.0Engine for creating interactive games or content.
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Učenje igre Zmija za jednu i više zmija s odabranim modelima učenja i algoritmima ponašanja.
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Perita / Defeat Me
GNU General Public License v2.0 or laterSimple shooting arcade game where you fight against past versions of yourself.
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Perita / Monochrome Worlds
GNU General Public License v2.0 or laterSimple puzzle game where players must guide two people reach a common goal.
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A handmade Tetris game made in C++ with Qt and OpenGL libraries.
For similar projects made by me, see https://boreec.fr/projects/.
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Holger Zahnleiter / qbert-3ds
MIT LicenseA (not screen accurate) remake of the classic arcade game Q*bert for Nintendo 3DS consoles. I am trying to make it appear three dimensional with all the depth the 3DS' stereoscopic display can provide while preserving the eight bit look and feel.
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Thanns-mirror / Soldat
MIT License[MIRROR] Soldat is a unique 2D (side-view) multiplayer action game
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A project which is made for the subject "Technologies of Programming"
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Alpha version of a tool facilitating running and managing RPG sessions
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A step-by-step tutorial at a much slower pace than the samples that come with Urho3D. This project is my personal path to learning Urho3D. It is completely unrelated to the official project. My "graduation" project will be a game.
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Chris Luntraru / tbs-rpg
MIT LicenseA lightweight, modular turn-based game engine. This was my bachelor's thesis and I do not intend to maintain it any longer. Feel free to use it for educational (or any) purposes.
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