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FCGL - AG eHumanities / GigaMesh
GNU General Public License v3.0 or laterThe GigaMesh Software Framework is a modular software for display, editing and visualization of 3D-data typically acquired with structured light scanning (SLS) or structure from motion (SfM).
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Llama Technologies / game-engine-cpp
GNU Affero General Public License v3.0A game engine written in C++. Includes a 3d model binary file analyzer for reverse engineering game model files.
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EduceLab / OpenABF
Apache License 2.0A single-header C++ library of angle-based flattening algorithms
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C++ Raytracer implementation following "Ray Tracing in One Weekend"
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ART Development Team / ART
GNU General Public License v3.0 onlyART is a command-line system for physically based image synthesis. https://cgg.mff.cuni.cz/ART
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A vulkan renderer being made to study computer graphics
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EduceLab / ACVD
CeCILL-B Free Software License AgreementA library to perform fast simplification of 3D surface meshes
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✭ MAGNETRON ™ ✭: for making an IMAGINATION PROXIA/IMAGINATION PROXIA (A1). Instant neural graphics primitives: lightning fast NeRF (Neural Radiance Fields) and more...
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xmdr / Illumina
Creative Commons Attribution Non Commercial 2.0 GenericReal time raytracing engine written in C (C++ is wrongly detected .h files)
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kernitus / OpenGL Fish Animation
GNU Affero General Public License v3.0Underwater OpenGL scene with animated Boids
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Tijana Mijatović / PathTracer
GNU General Public License v3.0 onlyA C++ implementation of ray tracing and (volumetric) path tracing algorithms.
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Software for embedded systems which uses Computer Graphics to create in real-time a estimate representation of the Computer Vision obtained by Autonomous Cars.
Logbook of the Project (in Portuguese): https://goo.gl/JFWCDY
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