Explore projects
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Ticking Arena is a local party game where 2 to 4 players will be part of intense but yet simple battles where time is of the essence.
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BananaBeats Project / Bemusilization
Artistic License 2.0Standalone BMS/Bmson parser written for BananaBeats.
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Game for Nintendo Switch, PC & Mobile by BadToxic. Collecting & beating mini games, gaining experience, developing & mastering them by playing. Local & online coop & vs multiplayer.
Discord: http://discord.gg/Y9CsMmF More: https://linktr.ee/badtoxic
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Nabile Rahmani / Server notifier
MIT LicenseUtility that notifies you whenever players are connected to a Steam game server.
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Francis Yang / CardIO
MIT LicenseFinal solution of online card game client written in Unity C# and Socket.IO
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Digital implementation (Unity) of the board/card game Kobayakawa, by Jun Sasaki
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Space Junk - Breakout game in space. Complete project. Created with Unity3D 2017.4 on Ubuntu.
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WPF Project of TicTacToe game for programming UE
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konyisoft / Midnight Driving
MIT LicenseProcedural road generation for infinite racing games. Example/prototype project. Created with Unity3D 2017.4 on Ubuntu.
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Project for CS 491 / IFDM 491 – Spring 2018 Drop 'till you chop!
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Digital implementation (Unity) of the board/card game Red7, by Carl Chudyk, Chris Cieslik
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A puzzle game with tilting levels and rolling crystals.
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apexz / Heresy
MIT LicenseHeresy - originaly planed as a student project - is a Living Card Game(LCG).
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