Explore projects
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Mike Leach / World Space Cursor
The UnlicenseA cursor for world space UIs which uses Unity's default UI system. Especially helpful for XR content.
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Mike Leach / World Space Crosshair
The UnlicenseA crosshair for Unity projects that exists in the 3D world space instead of screen space. Useful for interaction with 3D objects.
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latenzia is a multisensory Virtual Reality (VR) installation designed to demonstrate the critical role of human proprioception and tactility in creating a synaesthetic world access.
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Discontinue is a VR Arcade Game. Use your Disc throwing skills to set a high score in thousands of Synthwave style levels.
SideQuest: https://sidequestvr.com/#/app/261 Download it on Steam: https://store.steampowered.com/app/1061220/Discontinue
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Julien Vanelian / Play In Band
Creative Commons Attribution Non Commercial Share Alike 4.0 InternationalJeu 3D musical minimaliste en VR multijoueur réalisé avec Unity dans le cadre des projets tuteurés en licence pro DAWIN à l’IUT de Bordeaux.
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Undo3D / Undo3D GUI
MIT LicenseA Graphical User Interface system for Undo3D, with common APIs for THREE.js, 2D canvas, the DOM, and TTY terminals
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Undo3D / Undo3D
MIT LicenseThe main repository for Undo3D, containing the most up to date source and build files
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VR game in Unity, made on Friday afternoon VR sessions at Friesland College (year 3). Focused on graphics.
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my platforming adventure-type VR game in Unity, made at Friesland College during our friday afternoon VR sessions.
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VR version of pirates boarding. Crazy how a 2D game feels in VR. Done during year3 Friesland College.
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-Virtual reality application featuring console free navigation via gaze toggle -Developed as a feature of a bigger project that I just assisted with, main project is still ongoing. -Used principle of gaze toggle for the Google Cardboard.
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Project for CS 491 / IFDM 491 – Spring 2018 Drop 'till you chop!
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Diaperand / assets
GNU General Public License v3.0 onlyCollection of 3D Models - SFW Version
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