Explore projects
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Vladimír Vondruš / magnum
MIT LicenseLightweight and modular C++11/C++14 graphics middleware for games and data visualization https://magnum.graphics/
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Vladimír Vondruš / corrade
The UnlicenseC++11/C++14 multiplatform utility library https://magnum.graphics/corrade/
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Vladimír Vondruš / magnum-examples
The UnlicenseExamples for the Magnum C++11/C++14 graphics engine https://magnum.graphics/
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Kirill Saidov / Snail
Boost Software License 1.0A small SVG library for simple graphics rendering and experiments.
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A library that provides the user with easy-to-use functions and classes for 2D and 3D graphics
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Erich Gatejen / gslotgame
Boost Software License 1.0Engine for creating interactive games or content.
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Vladimír Vondruš / magnum-plugins
MIT LicensePlugins for the Magnum C++11/C++14 graphics engine https://magnum.graphics/
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Vladimír Vondruš / magnum-extras
MIT LicenseExtras for the Magnum C++11/C++14 graphics engine https://magnum.graphics/
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Vladimír Vondruš / magnum-integration
MIT LicenseIntegration libraries for the Magnum C++11/C++14 graphics engine https://magnum.graphics/
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Toolchains for crosscompiling with CMake. https://magnum.graphics/
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metaquarx / ForceGraph
Apache License 2.0A Force-Directed Graphing library, built in C++. https://metaquarx.gitlab.io/forcegraph
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Chris Luntraru / tbs-rpg
MIT LicenseA lightweight, modular turn-based game engine. This was my bachelor's thesis and I do not intend to maintain it any longer. Feel free to use it for educational (or any) purposes.
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Markus Lindelöw / GLLpp
MIT LicenseOpenGL Loader for Windows with proper enum types for better linting.
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Bomberman is a school project to recreate the old school game in C++ from the ground up, making not only the game logic but also a game engine to run it
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