opengl
Projects with this topic
-
Gambas is a free development environment and a full powerful development platform based on a Basic interpreter with object extensions, as easy as Visual Basic™.
Updated -
This repository contains all my notes and code related to my master's program in Computational Physics at the Physics Department of Aristotle University of Thessaloniki. This repository serves as a comprehensive compilation of my journey through the program, including detailed notes and code for each course. The materials here encompass a wide range of topics covered throughout my master's program, reflecting both the required tasks and my personal explorations beyond the curriculum.
Updated -
A game engine written in C++. Includes a 3d model binary file analyzer for reverse engineering game model files.
Updated -
3D model format specification and single header SDK. Supports skeletal animations, voxels and has the best data density
Updated -
Java™ Binding for the OpenGL® API http://jogamp.org
Updated -
Lightweight and modular C++11/C++14 graphics middleware for games and data visualization https://magnum.graphics/
Updated -
-
-
OpenGL code for virtual reality applications and computer graphics education
Updated -
-
-
Thermal modelling prototype built in OpenGL using C++
Updated -
Examples for the Magnum C++11/C++14 graphics engine https://magnum.graphics/
Updated -
Bachelor's Thesis Project for the Computer Engineering Degree at Rovira i Virgili University.
Updated -
Projet libre s'inscrivant dans l'UE traitement d'image, enseigné par Gilles Burel à l'UBO, Brest
Updated -
-
MaXXvue is MaXX Interactive Modern Framework to build highly scalable, reliable visual applications. Written in C++17, MaXXvue leverages several decades of real world experience in building successful mission critical applications.
Updated -
Pretty complicated animation made with glew and glfw Open GL libraries on C++
Updated -
This is my person configuration for develop OpenGL applications in C.
Updated -
TEngine2 is a 3D game engine written in C++ with OpenGL.
Updated