game engine
Projects with this topic
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An OpenGL ES 2D middleware / graphics engine school project. Used Mikko Romppainen's code as base for creating and showing the window.
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A Terrain Renderer that can procedurally generate terrain.
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(Deprecated repo, now part of UGE) Light Windows GUI tool for testing HLSL shaders on the fly (part of UGE Editor).
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A Vulkan based deferred renderer and simple game engine/framework
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PA199 Advanced Games Development course project. A Breakout game made in a simple game engine written from scratch.
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The "Tea Engine" is a little project to learn the fundamentals of game engine architecture.
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A lightweight, modular turn-based game engine. This was my bachelor's thesis and I do not intend to maintain it any longer. Feel free to use it for educational (or any) purposes.
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Dark Game Kit is a cross-platform reimplementation of DarkGDK and DarkBASIC Professional (IDE and compiler) written in C++
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Air Goose is a game engine for 2D games with support for animations, text, collision, and audio. It is licensed under GNU General Public License, version 3 or later (GPLv3+).
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This project has moved to https://gitlab.com/justinac/Explore3D. The renderer is being changed to Vulkan.
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An experimental ChaiScript oriented video game engine.
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